My theme is a month of prompts and ideas for tabletop role-playing games or prompts for fantasy writers.
Knowledge Kidnappers Quest - Object
(See letter K post for details.)Mapping Rocks
When rolled onto blank map parchment, they map the surrounding area, including traps, enemies, treasure, and the position of the sun (if your world has one or more). The ten square rocks (known outside the game as 10D6) might land in any shape. You'll see an accurate drawing of whatever is inside that shape.
Roll to determine how far it maps. Your position is always dead-center between the farthest dice.
It takes five minutes for the rocks to draw. It requires half a day to recharge the rocks between use.
You could even make the different numbers mean different things... Oh ideas!
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